Metal.CompileOptions
Options for compiling Metal Shading Language (MSL) source code. See MTLCompileOptions.
val sexp_of_t : t -> Sexplib0.Sexp.t
val init : unit -> t
Creates a new, default set of compile options.
module LanguageVersion : sig ... end
Specifies the version of the Metal Shading Language to use. See MTLLanguageVersion.
module LibraryType : sig ... end
Specifies the type of library to produce. See MTLLibraryType.
module OptimizationLevel : sig ... end
Specifies the optimization level for the compiler. See MTLLibraryOptimizationLevel.
module MathMode : sig ... end
Specifies the math mode for floating-point optimizations. See MTLMathMode.
module MathFloatingPointFunctions : sig ... end
Specifies which math functions to use for single precision floating-point. See MTLMathFloatingPointFunctions.
val set_fast_math_enabled : t -> bool -> unit
val get_fast_math_enabled : t -> bool
val set_math_mode : t -> MathMode.t -> unit
Sets the floating-point arithmetic optimizations mode.
val get_math_mode : t -> MathMode.t
val set_math_floating_point_functions :
t ->
MathFloatingPointFunctions.t ->
unit
Sets the default math functions for single precision floating-point.
val get_math_floating_point_functions : t -> MathFloatingPointFunctions.t
val set_enable_logging : t -> bool -> unit
val get_enable_logging : t -> bool
val set_max_total_threads_per_threadgroup : t -> int -> unit
val get_max_total_threads_per_threadgroup : t -> int
val set_language_version : t -> LanguageVersion.t -> unit
val get_language_version : t -> LanguageVersion.t
val set_library_type : t -> LibraryType.t -> unit
val get_library_type : t -> LibraryType.t
val set_install_name : t -> string -> unit
Sets the install name for dynamic libraries.
val get_install_name : t -> string
val set_optimization_level : t -> OptimizationLevel.t -> unit
val get_optimization_level : t -> OptimizationLevel.t